About Sprucebound
First principles, practical systems, less wasted motion.
My name is Matthew. I’m a first-principles thinker, outdoors enthusiast, optimizer, designer, and systems builder. I tend to get interested when the obvious solution is inefficient, overcomplicated, or built on assumptions nobody has revisited.
I genuinely enjoy efficiency: finding wasted motion and unnecessary complexity, then rebuilding the problem around clear ownership, useful constraints, and how people actually use the system. In Unity that turns into editor UX, integrations, architecture, procedural systems, debugging, and tooling.
Sprucebound is where I apply that mindset professionally. SBCheckpoint is the first Sprucebound tool moving through the Unity Asset Store, while service work lets me apply the same thinking inside existing projects.
01Start from first principles before inherited assumptions.
02Optimize for less wasted motion, not more machinery.
03Design around the real workflow and the people using it.
04Build systems that stay understandable as they grow.